Keep what we learn.
Build with it again.
Architecture you can reuse. Materials you can inspect. Tools with known limits. Methods that explain the beauty. Every new place should add something useful to this shelf.
Lessons from the studio.
The image we tried. The change we made. What the measurements actually say. Keep the failures, open the implementation, and carry the next question into your own work.
Places worth keeping.
Opening the shared project library…
Explore five new architectural studies ↗From a carved edge to a whole world.
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Let the GPUs help make the world.
Blackwell production now returns traced architectural studies, a reusable density field and a live remotely rendered world. Separate measurements reveal the cost of making an asset, storing it and exploring it.
The lesson shelf records what has actually been tested. Workshop cards retain their own live or planned scope: architectural lightmaps and a complete cross-device qualification matrix still need commissioning. Local part previews use direct WebGL lighting.
Use it with judgment.
Cost
Limits
Ownership & origin
See the actual source.
Read the actual implementation shipped with this build. Studio lessons retain the identity and context of the earlier experiment; the code can continue to advance. Source files are loaded directly, including the production and shader code.